《ShaderX4》电子书下载

ShaderX4txt,chm,pdf,epub,mobi下载
作者: Wolfgang Engel
出版社: Charles River Media
副标题: Advanced Rendering Techniques
出版年: 2006-1-12
页数: 575
定价: USD 59.95
装帧: Hardcover
丛书: ShaderX
ISBN: 9781584504252

内容简介  · · · · · ·

The ShaderX series provides a complete toolbox of cutting-edge advanced graphics hardware and software techniques for all levels of graphics programmers, from novices to graphics gurus. With the increasing pixel shader power of current graphics cards, techniques that were once done on the CPU or simply avoided due to their expense are now possible, and this latest volume of the...




作者简介  · · · · · ·

Wolfgang F. Engel is a Senior Graphics Programmer in the core technology group at Rockstar San Diego. He is the editor of the ShaderX book series and the author of Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker on conferences worldwide and publishes articles on several websites. Since July 2006, Wolfgang has been a Microsoft DirectX MVP.





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  1. 白尾黑毛 白尾黑毛说道:
    1#

    一本书写出自己想看的内容

  2. 彭彭彭厉害 彭彭彭厉害说道:
    2#

    这是需要耐心

  3. 柚子de黑偕 柚子de黑偕说道:
    3#

    一个彻底的解看!

  4. 老公和你生个女儿好不好 老公和你生个女儿好不好说道:
    4#

    很接中国地气

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