《Game Programming Patterns》电子书下载

Game Programming Patternstxt,chm,pdf,epub,mobi下载
作者: Robert Nystrom
出版社: Genever Benning
出版年: 2014-11-2
页数: 354
定价: USD 39.95
装帧: Paperback
ISBN: 9780990582908

内容简介  · · · · · ·

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pi...




作者简介  · · · · · ·

Robert Nystrom has programmed professionally for twenty years, about half of which is in games. During his eight years at Electronic Arts, he worked on behemoths like Madden and smaller titles like Henry Hatsworth in the Puzzling Adventure. He's shipped games on the PC, GameCube, PS2, XBox, X360, and DS, but is most proud of the tools and shared libraries he created for others ...



目录  · · · · · ·

Acknowledgements
## Introduction
Architecture, Performance, and Games
## Design Patterns Revisited
Command
Flyweight
· · · · · · ()
Acknowledgements
## Introduction
Architecture, Performance, and Games
## Design Patterns Revisited
Command
Flyweight
Observer
Prototype
Singleton
State
## Sequencing Patterns
Double Buffer
Game Loop
Update Method
## Behavioral Patterns
Bytecode
Subclass Sandbox
Type Object
## Decoupling Patterns
Component
Event Queue
Service Locator
## Optimization Patterns
Data Locality
Dirty Flag
Object Pool
Spatial Partition
· · · · · · ()

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